Variables cl_autoRecordDemo - record a new demo on each map change
cl_aviFrameRate - the framerate to use when capturing video
cl_aviMotionJpeg - use the mjpeg codec when capturing video
cl_guidServerUniq - makes cl_guid unique for each server
cl_cURLLib - filename of cURL library to load
cl_consoleKeys - space delimited list of key names or characters that toggle the console
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s_useOpenAL - use the OpenAL sound backend if available
s_alPrecache - cache OpenAL sounds before use
s_alGain - the value of AL_GAIN for each source
s_alSources - the total number of sources (memory) to allocate
s_alDopplerFactor - the value passed to alDopplerFactor
s_alDopplerSpeed - the value passed to alDopplerVelocity
s_alMinDistance - the value of AL_REFERENCE_DISTANCE for each source
s_alMaxDistance - the maximum distance before sounds start to become inaudible.
s_alRolloff - the value of AL_ROLLOFF_FACTOR for each source
s_alGraceDistance - after having passed MaxDistance, length until sounds are completely inaudible
s_alDriver - which OpenAL library to use
s_alDevice - which OpenAL device to use
s_alAvailableDevices - list of available OpenAL devices
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s_sdlBits - SDL bit resolution
s_sdlSpeed - SDL sample rate
s_sdlChannels - SDL number of channels
s_sdlDevSamps - SDL DMA buffer size override
s_sdlMixSamps - SDL mix buffer size override
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com_ansiColor - enable use of ANSI escape codes in the tty
com_altivec - enable use of altivec on PowerPC systems
com_standalone - Run in standalone mode
com_maxfpsUnfocused - Maximum frames per second when unfocused
com_maxfpsMinimized - Maximum frames per second when minimized
s_backend - read only, indicates the current sound backend
s_muteWhenMinimized - mute sound when minimized
in_joystickNo - select which joystick to use
in_keyboardDebug - print keyboard debug info
r_ext_texture_filter_anisotropic - anisotropic texture filtering
sv_dlURL - the base of the HTTP or FTP site that holds custom pk3 files for your server
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net_ip6 - IPv6 address to bind to
net_port6 - port to bind to using the ipv6 address
net_enabled - enable networking, bitmask. Add up number for option to enable it:
enable ipv4 networking: 1
enable ipv6 networking: 2
prioritise ipv6 over ipv4: 4
disable multicast support: 8
net_mcast6addr - multicast address to use for scanning for ipv6 servers on the local network
net_mcastiface - outgoing interface to use for scan
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r_zProj - distance of observer camera to projection plane in quake3 standard units
r_greyscale - render black and white images
r_stereoEnabled - enable stereo rendering for techniques like shutter glasses (untested)
r_anaglyphMode - Enable rendering of anaglyph images
red-cyan glasses: 1
red-blue: 2
red-green: 3
To swap the colors for left and right eye just add 3 to the value for the wanted
color combination. For red-blue and red-green you probably want to enable r_greyscale
r_stereoSeparation - Control eye separation. Resulting separation is r_zProj divided by this value in quake3 standard units.
See also
http://wiki.ioquake3.org/Stereo_Rendering for more information
r_sdlDriver - read only, indicates the SDL driver backend being used
commands video [filename] - start video capture (use with demo command)
stopvideo - stop video capture
print - print out the contents of a cvar
banaddr
- ban an ip address range from joining a game on this
server, valid is either playernum or CIDR
notation address range.
exceptaddr - exempt an ip address range from a ban.
bandel - delete ban
exceptdel - delete exception
listbans - list all currently active bans and exceptions
rehashbans - reload the banlist from serverbans.dat
flushbans - delete all bans